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May 31, 2005

Gamer's Manifesto

matlock.jpgNot that all of my posts are going to be game-related, but this is too good to pass up. A Gamer's Manifesto, which lists 20 valid gripes with the gaming industry as it stands today. I can't wait to play Matlock on Xbox Live...

Link: A Gamer's Manifesto


Posted by keegan at 01:35 AM

May 24, 2005

Phantom Limbs

limbs-small.jpg
Click to see the images...

Well I have been re-watching all of the Star Wars films in the lead-up to Return of the Sith (which I have now seen twice...goes without saying-I totally loved it), and I was struck by the sheer number of limbs that are cut off in the whole saga. Here is a visual audit of the best instances of severed limbs I could find...severed by lightsaber (or other means) in the pre-Sith saga (though I will need to update this after Sith comes out on DVD). Also, I was left with the nagging question: why, out of all the Jedi we see in the early films, are there none with limbs missing? I suppose that they would merely have robotic prostheses, ala Anakin and Luke. Though it would be cool to see some stumps, with all those lightsabers flying around...Seems that lightsabers cauterize the wounds, though I guess that wasn't the case with the Walrus-man's arm...

Posted by keegan at 09:31 AM

May 15, 2005

Thoughts on Xbox360 / Next gen consoles

360.jpg
Well Microsoft has given us a glimpse of the Xbox 360. My first impression is positive.

Hardware? The guts of the machine are all there. I also love that since the machine is running customized multi-core IBM chips, the developer kits are all Power Mac G5's. Any demos seen at E3, won't be running on the final chips since I'm betting they aren't ready yet. Love the wireless controllers. That's a must have. My current Xbox controller wires look like stringy, twisted intestines. Also good about built in WiFi, and obviously all games in high-definition is huge. So hardware wise, good stuff.

The graphics? Im sure the things we'll see at E3 will be very pretty, very crisp, lots of soft glowiness and lots of special effects, but I don't know if they will truly register in my mind as "next generation". By the end of the 360's life cycle, I may be saying that they do look in fact next generation, as it takes forever till they can squeeze every bit of power out of the hardware. Halo 2 is a great example. That game just defies what you thought was possible on a 733mhz Pentium 3 (also I do have to give props to Splinter Cell: Chaos Theory...also rather pretty). I'm assuming the graphics will feel like just a bit better than what we have now on the very latest xbox games, but 60fps-smoothness at high-definition, all nicely anti-aliased.
The games? Well there was the notorious omission of two key pieces of information.
1. Halo related property: Halo 2.5? Halo 3? I think we'll have to wait a
while for word on this unfortunately. This is a big deal. This is MS's system-seller.
2. Backwards Compatibility: Can I play all my original xbox game son this beast? I better be able to. I really don't want to have to cram another box under my TV shelf, and rewire it all..One box to rule them all.. The games I did see glimpses of looked pretty good, although there just wasn't much to see. All the Tom Clancy stuff will be amazing, Gears of War looked really good, I never really got into Perfect Dark on the N64, as it was right at the end of the cycle, and I kind of switched over to playing UT on my Mac. I think they will have a slow start without a Halo title. I can't even get psyched about it yet...

Overall master plan? Very good. I think Xbox Live is the iPod of the gaming world today. And it's just gonna get better. It's such a contrast to the whole Sony strategy of "we'll give you an ethernet port, you handle the rest". I love being able to send a game invite to my brother when he's online, if he were ever playing anything but Halo 2. So the 360 having very good Live support for free right out of the box is brilliant. I dunno if they will be able to spawn this mini-economy of people buying and selling customized game content, but we'll see. I think they do have a chance to knock Sony off the pedestal, but it will be a long, bloody battle. MS does have the momentum right now, and time to get some good titles out before the PS3 launches. The other thing I think that will keep MS chugging along is the ease of development. I remember during the lead-up to the PS2 launch, seeing these game conference announcements of translated Sony executives talking up the PS2's "Emotion Engine", and how it would allow for game characters to have lifelike emotions, among other abstract features. I don't remember encountering any of that in SSX or Grand Theft Auto. I do remember hearing about how hard it was for developers to tap these powerful vector processors that the PS2 had. MS is spending a TON on XNA, which seems to be a huge play to consolidate all the efforts of PC game developers to deploy across all platforms easily. Smart move, and I think it will keep the PS3's enigmatic IBM-designed processor known hilariously as "the Cell", on par with the 360's power, as that will be the baseline developers will write to. Sony will have a few knockout 1st party games, but the bulk will look about the same on both.

Wildcards? Nintendo. Still huge innovators in the game world, I totally respect their place in the field. I do hope they have a few tricks up their sleeve, as talk of 3D games (as in with a stereographic headset of some sort) sounds very cool.

I'll update this post-E3 to see where we're at.

POST-E3 UPDATE: Well Sony has show their cards, Nintendo didn't show much, and the stage is set for a huge multi-billion dollar war for the hearts, minds (and wallets) of the gamer. Sony's PS3 looks really amazing. The demos that I saw truly did feel like a jump to next-generation, where some of the Xbox 360's did not. Specifically, Killzone 2, Mobile Suit Gundam, Fight Night 3 and the strange yet incredible Andrew Molina technology demo where some of the PS3 highlights. There has been a lot of speculation that the most spectacular PS3 demo- Killzone 2, was pre-rendered. If this was the case, Sony will have a major bungle on their hands. I still stand by my earlier statement that the vast majority of games will look equally great on both consoles, and the difference will be if the games are actually fun to play, and what the online experience will be like. MS has a huge advantage online, and Sony didn't lay out any new plans in this area. Many unknown factors could affect the outcome of this whole abttle. Pricing, delays and features being dropped could deal a death-blow to either company. And of course the world will eventuially get a glimpse of Halo 3, which could change the balance quite a bit.

PS3 Video clips:
- Killzone 2
- Mobile Suit Gundam
- The Getaway (Tech demo)
- Fight Night 3
- Sony Tech Demos (includes Andrew Molina)

Xbox 360 Video clips:
- Ghost Recon 3
- Gears of War
- Xbox 360 Games Roundup

Posted by keegan at 02:11 AM

May 13, 2005

Bookbinding @ CBA

jk_cba_books-small.jpg

Well I just finsihed up my first ten-week course at the Center For Book Arts. The CBA was recommended to me by the master book artist herself, Barb Zuckerman (make sure you check out her TRULY amazing books).

I took Bookbinding I with Nancy Loeber, and I thoroughly enjoyed the class. Bookbinding is one of those step-by-step crafts that requires an enormous amount of first-hand observation of someone who knows what they're doing (and my instructor Nancy clearly does...she was very helpful and patient� highly recommended!). There are many little tips and tricks that would be very hard to understand from the written word, or from a flat diagram - especially the stitches.

I made three books (each with a healthy assortment of mistakes and blemishes) and a cloth-bound case for my current sketchbook (complete with a handy compartment for my drawing tools). I joined as a member at the CBA, and will be periodically renting studio space so I can continue to hone my skills, and make some nice sketchbooks with my Rives Artist paper, fresh from Faulkiner Fine Papers in London (thanks Danielle!).

I whole-heartedly recommend checking out some of the classes at the CBA. It's such a cool workshop with tons of ancient, poweful (and deadly) machines, you will want to poke around and see what everyone is working on. They offer classes in all sorts of bookbinding, case making, letterpress, printmaking and typesetting.

Link: Center for Book Arts | Upcoming classes

Posted by keegan at 06:35 PM

May 05, 2005

"Lambkins" on Amazon / New illo

You can now pre-order "The Lambkins" by Eve Bunting on Amazon. This is the HarperCollins-published book that I did my first book cover for (Click here to see a large version). I also did a few black and white spots for the interior. Good for young teens, shrinking children and crazy old ladies with dollhouses.

Also, I have posted my ill-fated illo that was killed at finish just the other day.


Posted by keegan at 08:38 PM